Wersja 0.117Usunięto błędy: * gauntleg0116u4red [Zsolt Vasvari, Aaron Giles]
* vlm5030_0116u4gre [Zsolt Vasvari]
* tetrisp2_0116u4red [Zsolt Vasvari]
* primrage0116u3yel [Aaron Giles]
* debuggerandmt_0116u2red [Aaron Giles]
* memleak0116u4ora [Aaron Giles]
* term2_0116u1yel [Aaron Giles]
Zmiany: * Added save state support to bzone.c games. [R. Belmont]
* Fixed missing sound in Leprechaun. [Zsolt Vasvari]
* Fixed some bugs involving empty or null ROM regions. [Nathan Woods]
* Fixed potential crash in speglsht driver. [Atari Ace]
* Changed the 6532riot code to split r6532_init into r6532_init and r6532_reset. [Wilbert Pol]
* Fixed CPS3 code to be big-endian friendly. [R. Belmont]
* Added alpha blending effects to the CPS driver and improved sprite positioning. [David Haywood]
* Moved "Pandora" sprite chip implementation to its own file. Updated Snow Bros, Air Buster, DJ Boy and Heavy Unit to use ths new generic implementation. [David Haywood]
* Fixed regression in segasyse driver. [Zsolt Vasvari]
* Reverted patch to the 6526CIA as it was causing issues with Amiga/Arcadia emulation. [Pete Rittwage]
* Deduced a few more opcodes for gussun. The game now boots and you can coin up. [robiza]
* Fixed regression in vmetal and tatsumi drivers. [Zsolt Vasvari]
* Fixed Taito version of chinhero. [Zsolt Vasvari]
* Simplified code in tms9928 video system. [Zsolt Vasvari]
* Fixed ROL opcode in the 68000 emulator. [Zsolt Vasvari]
* Cleaned up tiny MAME target. [neoforma]
* Fixed regression in Exidy sounds. [Zsolt Vasvari]
* Improved accuracy of mame_timer_scale_up. [Aaron Giles]
* Rotated the mame_rand() results by 16 bits to reduce periodicity of the resuls. [Aaron Giles]
* Fixed winalloc.c to be thread-safe. [Aaron Giles]
Nowe gry: * Taisen Hot Gimmick 4 Ever (Japan) [Guru, David Haywood]
Nowe klony: * Photo Finish [Tomasz Slanina]
* Golden Poker (no double up) [Roberto Fresca]